Overview
The garrison’s captain: a finer sword and shield; rallies nearby soldiers.
The captain is part of a castle’s garrison in a castle siege. It fights with a finer sword and shield, using the same fighting system as players and the armed guards.
The Captain
Each siege has exactly one Captain. He takes the field when the castle is down to a quarter of its strength, escorted by soldiers from the garrison’s remaining reserves. While he lives, his Rally helps nearby soldiers move and coordinate; it ends when he dies.
Arms and loot
Every soldier is armed with a real, randomly chosen item of its type — Uncommon to Rare rarity, never Epic or above — and looks like what it carries. When it falls, its weapon and shield may each drop independently, keeping their rarity, alongside your own experience, loot and gold. A soldier that leaves the field without being defeated drops nothing.
Where it is found
Castle sieges are still in development and not yet open to players.
Current values (development — subject to change)
| Value | Current |
|---|---|
| Level | 10 |
| Health | 200 |
| Damage | 10 |
| Armour | 10 |
| Size | medium |
| Experience | 120 |
Connections
See also
- Castle sieges Game system