Overview
In Development — Not Yet Playable. This is a Wind spell. Wind is not playable yet, so this spell describes the current design and is not available in the game.
Predictable sideways current pushes projectiles laterally, disrupting enemy shots or allowing skilled allies to curve attacks around obstacles.
Details
- School: Wind
- Role: Trajectory control
- Type: Lane
- Learned at: School level 20
Interactions
Blizzard, Ash Storm, Wind. Blizzard offsets the shooter’s aim. Ash Storm changes a projectile unpredictably after launch. Wind moves projectiles deliberately and predictably.
Mass matters. Wind and Water displacement, Earth projectiles and Orbit capacity all respect mass: light things react strongly, heavy things resist.
Current values (development — subject to change)
| Value | Current |
|---|---|
| Cast time (s) | 0.5 |
| Cooldown (s) | 9 |
| Mana cost | 12 |
| Air Pressure cost | 12 |
| Duration (s) | 5 |
Notes: 5s predictable lateral current; projectile displacement based on mass
All details are current design and may change during development.